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Halfsies dice; Superdice in super blue and heroic red

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Forever ago, Matt kickstarted the Halfsies dice campaign. We were able to pick up four sets of dice and I got the Superdice (blue and red) and the Davinci dice (black and gold). We just got them in the mail today, but I had a D&D game tonight so I was able to put my new Superdice to use on my earth genasi bard, Ariyaris. That's it. I just want to show of my new dice and say how well they did for me out of the box. Ari rolled two nat 20s tonight and at least one nat 12 for damage. So they're off to a good start. My Davinci dice might turn into my GM dice for the game I run on Wednesdays, as long as the cats don't bother me. They didn't seem to care for them tonight, but they almost always want to be on my desk when I'm surrounded by dice, books and notes. We would've had these dice long ago had some bad luck not befallen the nice guys at Gate Keeper Games in the form of a nasty fire just before GenCon last year. Thankfully, they've gotten things up a...

D&D [Underdark]: Dungeons and Actual Dragons

In the D&D game I play in on Mondays, my druid has recently come into guardianship of a young red dragon wyrmling. Against the better judgement of part of my party I gave him a name that was NOT food related. This party is constantly at odds and rather than attempt to save the poor thing (while he was still an egg), they wanted to make him into a dragon egg omelet. Hilarity did not ensue. Anyhow, thanks to me, our party is +1 protective dragon. It's pretty great so far. Since our party is mostly in travel mode at the moment, escorting part of our npc group home, my druid has been spending her time teaching the little guy to forage, speak, fly and fight. I'm working on skills that she has, so she can better train him, so tonight I opted to teach him about Religion. She's a worshiper of Silvanus herself and thought this would be a good start. Our DM is never the best at spur-of-the-moment dialogue but the exchanges we've had as druid & dragon have been pretty ...

D&D [Holloway]: Player Questions

In what I'm sure will be a continuing series, I bring you a very pertinent questions my players are currently pondering. In today's edition I bring you a question from my Tal'Dorei game, currently taking place in a city heavily modified from an old 3.5 campaign. On learning that the city they're currently in has abnormal ghosts who function more or less as living citizens: "Do they poop?" To be fair, it wasn't the very first question they asked. It also didn't take very long for our group's Wizard to get to it either. But you know, as the DM, I appreciate that they're taking an interest in the great mysteries of the city. I'm sure as they continue to learn more, the questions will evolve-- No, let's be honest. Until they solve if and how these specific ghostly humanoids poop, they won't be happy. Every campaign has one. The Adventure Zone had tacos-- I have ghost poo? Look out level 20. In which our intrepid adventur...